Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
188
|
Posted - 2012.12.18 21:24:00 -
[1] - Quote
I was essentially born in nullsec. Technically, I started the game at some Pator Tech School in minmatar space, but within a week I was living 99% in nullsec. I go to highsec to buy things and shoot people sometimes.
But now that I'm used to a nullsec lifestyle, I can't really stand being in highsec for any length of time. I know getting weirded out by all the neutrals in every system is all in my head, but aside from Jita I almost never see any one chatting in local. All these people silently doing whatever highsec people do.
And all the aggression rules are frustrating when you are use to being able to shoot any one at any time. I know some people pride themselves on bending these rules for fun and profit, and I appreciate the effort that goes into that. But all these rules are just too contrived for me to really get immersed in it.
Over all, my life in nullsec is more rewarding and more interesting. The isk to me made is pretty good, if you are smart and are willing to put up with some extra effort. And if hostiles show up, I know I can just undock in a combat ship and go shoot them. No mucking around with wardecs or fretting over how to get agro and avoid NPC involvement.
I do think some people are blowing the "nullsec sucks" way out of proportion.
I think some people are frustrated that the only big isk making opportunities available to individuals are pretty much limited to shooting red crosses. Forum warriors love the rebut with "Tech moons" but only part of nullsec has tech moons, and the other moon minerals just barely pay for fuel costs.
And even shooting rats plateaus at a certain point, when the income becomes a matter of luck on loot drops. I've seen plenty of my own corp mates roll alts to do things like datacore farming, FW farming, highsec industry, all because it was more regular and predictable than flying all over nullsec just to pick up some Overseers Effects.
Nullsec is in a rut where the only activities are either (A) doing the gimped sov grind, (B) ratting, and (C) trying to gank ratters. Their isn;t much opportunity to do anything else or ambush people doing anything else.
For an area of the game that is supposed to be wide open and molded by the players, the actual activities available are really quite limiting. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
191
|
Posted - 2012.12.18 21:54:00 -
[2] - Quote
Marlona Sky wrote: You made your bed (creating the largest blue coalition in mmo history), time to sleep in it.
Suppose the CFC all reset each other. Then us Goons could go and gank Razor's ratters and do the sov grind on FA. Changes nothing. Just more of the same with a few less jumps. Still nothing but ratting and structure shooting fleets.
|

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
191
|
Posted - 2012.12.18 22:23:00 -
[3] - Quote
Marlona Sky wrote:Shepard Wong Ogeko wrote:Marlona Sky wrote: You made your bed (creating the largest blue coalition in mmo history), time to sleep in it.
Suppose the CFC all reset each other. Then us Goons could go and gank Razor's ratters and do the sov grind on FA. Changes nothing. Just more of the same with a few less jumps. Still nothing but ratting and structure shooting fleets. Amusing that you just assume you would have zero resistance fighting Razor and FA.
And so what if we did? Do you think they would jump for joy at the chance to shoot our structures and add Ratting Ship # 376523 to their killboard? |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
191
|
Posted - 2012.12.18 22:41:00 -
[4] - Quote
Marlona Sky wrote:Shepard Wong Ogeko wrote:Marlona Sky wrote:Shepard Wong Ogeko wrote:Marlona Sky wrote: You made your bed (creating the largest blue coalition in mmo history), time to sleep in it.
Suppose the CFC all reset each other. Then us Goons could go and gank Razor's ratters and do the sov grind on FA. Changes nothing. Just more of the same with a few less jumps. Still nothing but ratting and structure shooting fleets. Amusing that you just assume you would have zero resistance fighting Razor and FA. And so what if we did? Do you think they would jump for joy at the chance to shoot our structures and add Ratting Ship # 376523 to their killboard? Why bother debating something we both know will never happen. Goons need Razor and FA.
Then change it to some other coalition. I suppose you can tell us how great it was when you guys gave BL the cold shoulder and Ev0ke ditched you.
Doesn't matter what blue list you tear up so long as the dynamics of nullsec remain unchanged. There will be ratters and people shooting ratters and structures and people shooting structures. the only nullsec industries that can be disrupted are moon mining and supercap production, which is _again_ a structure shoot and not something that can be done with a small gang, unless you are in a small gang of dreadnaughts. And the ideas in your sig do nothing but make those 2 rather played out activities a bit easier. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
192
|
Posted - 2012.12.18 23:34:00 -
[5] - Quote
Katran Luftschreck wrote:Shepard Wong Ogeko wrote:Suppose the CFC all reset each other. Then us Goons could go and gank Razor's ratters and do the sov grind on FA. Changes nothing. Just more of the same with a few less jumps. Still nothing but ratting and structure shooting fleets. Sounds like you've had the revelation that we like to call "It's Just a Game."Future symptoms may include interest shifting into a more relaxed play style, one where your log-in hours revolve around the real life instead of trying to make real life bend to the needs of your corp/alliance. Also increased real life pocket money as all of those extra accounts slowly slip down & eventually fall off of your priorities list. Though you on-line friends will see you less your off-line friends will be seeing you more often. People will accuse you of quitting, of not having enough commitment to the game. Ignore those people. You don't need them in your life. Also, you may start to become more tan as you spend more time outside. This is known as the "casual gaming" way of doing things, a style most often by used by AFK miners & other people how have Stuff to DoGäó Do not be alarmed - we are actually one of the largest groups in EvE. We just don't have flags, or mandatory schedules or meetings. There are no real requirements to it, in fact. That's what makes it so popular, by the way - it takes so little of your time.
Oh, I'm already fairly casual about my game play. I've been playing video games for about 30 years now, so I take it all in stride.
But the point still stands that when I get some time to log in and "do a thing", my nullsec options are pretty limited to "lets shoot our enemy's structure" and "lets go harass some ratters", and the ever popular "lets go camp a gate and kill traveling ratters". |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
194
|
Posted - 2012.12.18 23:43:00 -
[6] - Quote
YoYo NickyYo wrote:Null sec was supposed to be sort of and end game for EVE. Unfortunately it's become more like the corner of the sand box where the cats go poo. It's boring, much of it is empty. And most high-sec players have no desire to go there anymore.  Years ago, you couldn't even consider trying to get into most 0.0 gates without a cloak and some skill, now, it's rare to see a gate camp at a 0.0 entrance. This all goes back to lack of people in 0.0, and lack of interest in going there. I think the only way to reinvigorate Null is to force a fragmentation of power blocs, but I have no idea how to achieve that with current game mechanics.
I've seen some people advocate for mechanics that limit holdings to constellations.
But all that would really mean is you only have to go 3 or 4 jumps so gank a ratter or shoot a structure. It doesn't add any other content to nullsec. Never mind that trying to limit the number of official friends a player can have has never worked in any MMO. They just make a ton of alt and feeder clans/guilds/corps and maintain out-of-game ally and NAP lists. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
196
|
Posted - 2012.12.19 07:22:00 -
[7] - Quote
Mistah Ewedynao wrote: I guess it's partly that there are people who like to build things, create something and others who only want to ruin what others make..the "famous" tear harvesters. It's those people that I feel null sec, and especially low sec are full of. I too thought how grand it would be to be in a large fleet fighting for riches in the vastness of space. Instead I read about giant lag fests, lag as a weapon, spanning convo's as a weapon, bots galore. Certainly not what is advertised.
I actually do some industry in nullsec. The market is limited, but there are some very profitable niches that aren't super caps.
In order to prosper as one who creates, you have to have those who destroy. Otherwise you saturate the market, and then no one needs your service as a creator.
People blowing stuff up puts money in my pocket, and puts money in the pockets of highsec industrialists too. If you know what needs to be replaced often and are clever enough to acquire the materials in nullsec, you put yourself on easy street. The guy who provides spaceships in a spaceship game can always find friends.
Quote: Oh and the seeing two people who are in big null sec alliances having a measureing contest in this thread tells me alot too.A couple of folks actually had their own good reasons for living in null, most of the rest are just trolls. If the percentage of trolls, KB hoes is that high in null sec, well...no wonder it sucks.
If you mean me and Marlona Sky, don't read too much into that. Also, these forums should in no way be used to judge the general character of nullsec dwellers. First off, this forum is a self selecting group of loud mouths. Secondly, most nullsec groups have out of game comms, and they talk about their Eve experiences there and never bother with this forum. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
197
|
Posted - 2012.12.19 09:43:00 -
[8] - Quote
Marlona Sky wrote: So lets say they flip the income around, bottom up and they enable industry to do its thing on par, if not better hopefully than in high sec. Then what?
The idea is that sov holding alliances would rely on players in their space doing stuff that can be taxed in order to earn enough to be sov holding alliances.
Alliances that can retain active members, and keep their space safe enough to due stuff will be prosperous.
Those that don't use their space won't keep it.
Brings an end to the whole deal of gobbling up space just to mine the choice moons (or rent it out to the never ending parade of people who want to give nullsec a try) while a few members farm anoms, and everyone else farms stuff in empire waiting for a CTA. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
198
|
Posted - 2012.12.19 10:04:00 -
[9] - Quote
Marlona Sky wrote:Shepard Wong Ogeko wrote:The idea is that sov holding alliances would rely on players in their space doing stuff that can be taxed in order to earn enough to be sov holding alliances.
Alliances that can retain active members, and keep their space safe enough to due stuff will be prosperous.
Those that don't use their space won't keep it. What does it take to hold sov in a system? Don't tell me guts and glory, tell everyone here what it technically takes to do it, game mechanic wise.
Well...
http://cdn1.eveonline.com/community/devblog/2009/sov_flowchart.jpg
And then you pay your sov bills.
I'm sure you could have googled that info yourself though. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
199
|
Posted - 2012.12.19 11:54:00 -
[10] - Quote
Tara Read wrote: Kiss my Jolly Rodger ass.
Tell us how you really feel.
To give you some credit, people won't undock to fight you because they have nothing to really gain from it. Overall, nullsec already has the greatest amount of PvP losses, so you aren't bringing anything to nullsec that nullsec doesn't already have. the only other thing worth doing is ratting, and if you disrupt that, they can go shoot red crosses anywhere.
On the flip side, don't complain that you got outnumbered. It is tired and pathetic, especially when it is common knowledge that nullsec has things like cynos and big fleets. The big fleets are a selling point even if you personally think it is beneath you. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
204
|
Posted - 2012.12.19 20:16:00 -
[11] - Quote
Marlona Sky wrote: I was also talking about cost. How much does it cost to have sov in a system with no station and no iHub. One with just an iHub. One with just a station. And finally one with both station and iHub.
If you have a point, why don't you just get to it already. Last i checked, this is the Eve Online forum, not the Let Me Google That For You forum. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
204
|
Posted - 2012.12.19 20:31:00 -
[12] - Quote
Mallak Azaria wrote:Ana Vyr wrote:A few years back I joined an alliance corp and went out to live in nullsec. I hated it, to be honest. I felt like a slave, and fleet fights were not as exciting as I imagined they would be.
Shrug, to each his own. It did appear as if the fleet commanders and leaders were having fun there. Nullsec corps & alliances that make you feel like a slave are terrible anyway & they make the rest of us look bad.
This needs repeating and is a good example of the effect player driven content has on nullsec.
Just like the real world, Eve has some terribly run corporations. You can easily get yourself into a nullsec corp run by slave drivers and embezzlers and just plain jerks. Some let members do as they please and rely on genuine comradery to motivate people to come to the aid of the alliance. And there are all sorts of variations in between.
While I don't really promote the idea of corporations being run terribly, it does ad flavor to nullsec life. You can roleplay in highsec about how the Amarr are slave driving totalitarians, but out in nullsec you can shoot at actual people who are genuine slave driving totalitarians. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
211
|
Posted - 2012.12.19 23:58:00 -
[13] - Quote
Tara Read wrote:Natsett Amuinn wrote:Tara Read wrote:Natsett Amuinn wrote:[quote=Tara Read] Angry about my own personal experiences in null? Hardly. I made a small chunk of change and left back to Piracy like I originally intended. What does concern me is the future state of this game. CCP making supers more expensive will only keep other smaller entities from owning one, and again the big kid on the playground has all the best toys.
I'm more concerned about meaningful combat and player experiences above all. It's not hard except when you are criticized for breaking the very game you claim to "control." Stuff.. I was just making a general observation in regards to the "small entity", and "supers" comments that I see made often around here. Not really directed at you specifically, your post just happen to express the same general sentiment that I see other express. Wrong place at the wrong time kind of thing. And why pray do you think the comments are expressed so often as they are? Maybe just maybe they hold some merit?
That, or the fact that these forums are a self selecting group of loud mouths.
Complaining that PL drops caps on stuff is like complaining that water is wet or that fire is hot. It is what they do and pretty much everyone in nullsec has been on the receiving end of a PL hotdrop at some point. If not them, then RnK, etc.
Hotdrops are the cost of doing business out here. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
212
|
Posted - 2012.12.20 09:22:00 -
[14] - Quote
Titania Hrothgar wrote: This is not their fault. This is the fault of how it's designed. Yes, I have only spent a small amount of time in Null, but I read... I pay attention. I've been playing this game for years off and on and I've read post after post after post about high vs null space from BOTH sides. I don't know what half the acronyms mean that are used and I'm afraid to ask because the moment I do, I'll get a bunch of ass-hats telling me to learn how to play. But I do know the layouts and workings of null. And I know why people go there and I know why other people don't.
You should spend some more time in null. Do your frigate idea and set your destination for UJY-HE. You'll find that you won't agitate that many people because it is mostly empty. If you can fly something with a covops cloak you can pretty much go where ever you want. |
|
|